The fast drop-off of typical usage over time, and how to improve our customer-retention rates.
Minimizing the collection and storage of your users' personal data, and high-level strategies to think about in the dawn of the EU's new GDPR law.
The development and release of Sleep++ 3.0, and best practices for prompting the user for permission to access iOS-protected data or features.
Whether to sign up for a WWDC 2018 ticket and what to do if you don't get one, and the ramifications of David's latest Apple Watch usage stats.
Celebrating the ten-year anniversary of the first iPhone SDK release, imagining alternate timelines that could have been, and remembering what we were doing ten years ago.
Considering the temptation and pitfalls of developing features out of fear of missing an opportunity. Also, how best to communicate changes to customers.
Adopting inefficient hacks to save developer time, since hardware is so fast that it's often a worthwhile tradeoff.
Considerations for travel, coffeeshops, offices, vacations, and other secondary work setups.
Tackling complex math, data analysis, or other challenging problems to give your app a competitive advantage.
Desktops vs. laptops, single vs. multiple monitors, and how we're enjoying our iMac Pros so far.